Playing cards

ARCA52 reworks the fifty-two french playing cards while keeping them fully usable. The language of the cards is reimagined through a series of connections between animal figures and types of milanese architecture.  Each card becomes a small story.

The animal represents a behavior and a personality.
The architectural element recalls places of social interaction.

The game creates a layout that changes every time you play. Each game forms a small, temporary “city” made of cards, which is rearranged again in the next round. Players recognize themselves in the animals and their behaviors, leading to reflections on how we inhabit public space—on cooperation, orientation, conflict, and coexistence. In this way, the cards are not just a game, but a tool that stimulates dialogue and awareness.